2 How does your media product represent particular social groups?
The particular social group we tried to represent were
teenagers around the age of 16-18. In order to convey this representation we
paid attention to characteristics and costumes that matched the stereotypes of
our desired social group. The story of “The Remembering” is centred around a
group of close friends; Bree, Carter and Elias (around the ages of 17) who
become haunted by their friend Piper who holds a grudge over the group as she
blames them for her death.
In our opening sequence, Piper’s ghost begins haunting the group and her entrance is through a stereotypical- teenage party game: ‘Spin the Bottle’, all teenagers have played this party game at least once so to convey the social group we chose this activity and matched it with the film’s sub-genre creating a spooky twist. Furthermore, we used teenage idiolect; such as “Selfie” which further evidenced the desired social group and made a clear representation and with our film being set in modern times we made sure to pay attention to the common colloquial language and popular fashion trends our particular social group say/wear to make our representation as clear as possible. When Tyler, who played Carter, took a selfie we focused the camera on his phone and then cut to the flashback of Piper’s death incorporating a match-on-action edit and a link to the sub-genre. Moreover, for our representation of teens we used the common fact that a teenage friendship group doesn't tend to be too large and they usually associate with their best and closest friends; which is why we used a small character list. In a teenage group their is usually always a leader which is why we gave the character Carter more lines than the other character as we followed the stereotype of the male being the alpha of the group. In their teenage years friends are really close and we hoped to convey the bond in this group in our representation along with the popular fashion trends and games that teens often play at parties.
Within the friendship group there are 2 boys and 1 girls, in our character profiles we decided to describe Elias especially as the more leading and courageous as male’s are stereotyped to be more courageous than women and often take charge, in order to portray fear we used Georgina’s character, Bree, as the one who would be most scared and the stereotypical frightened girl who relied on the male’s for protection. Contrasting to this, when the paranormal events occurred both Carter and Elias, the male friends, were presented as frightened and the stereotypes of the fearless males was broken. The stereotypes of our social groups costumes, characteristics and language helped present a clear representation.
The ghost of Piper is presented in a white dress as she is depicted as innocent due to her death not being her fault. In the scene when Piper is introduced she is stood staring back at the group through the window, during this she is wearing her white dress which is emphasised through the light of the sun making her look faint and light, similar to the representation of a ghost. Moreover, the wind on the day of filming helped represent Piper's ghost as the dress blew in the wind similar to how a ghost's silhouette flickers in horror films and by standing still with the dress blowing around her Piper could be represent as a ghost through the bright white colours (additionally conveying her innocence) and the elegant flicker of her dress like a ghost's spirit.
In our opening sequence, Piper’s ghost begins haunting the group and her entrance is through a stereotypical- teenage party game: ‘Spin the Bottle’, all teenagers have played this party game at least once so to convey the social group we chose this activity and matched it with the film’s sub-genre creating a spooky twist. Furthermore, we used teenage idiolect; such as “Selfie” which further evidenced the desired social group and made a clear representation and with our film being set in modern times we made sure to pay attention to the common colloquial language and popular fashion trends our particular social group say/wear to make our representation as clear as possible. When Tyler, who played Carter, took a selfie we focused the camera on his phone and then cut to the flashback of Piper’s death incorporating a match-on-action edit and a link to the sub-genre. Moreover, for our representation of teens we used the common fact that a teenage friendship group doesn't tend to be too large and they usually associate with their best and closest friends; which is why we used a small character list. In a teenage group their is usually always a leader which is why we gave the character Carter more lines than the other character as we followed the stereotype of the male being the alpha of the group. In their teenage years friends are really close and we hoped to convey the bond in this group in our representation along with the popular fashion trends and games that teens often play at parties.
Within the friendship group there are 2 boys and 1 girls, in our character profiles we decided to describe Elias especially as the more leading and courageous as male’s are stereotyped to be more courageous than women and often take charge, in order to portray fear we used Georgina’s character, Bree, as the one who would be most scared and the stereotypical frightened girl who relied on the male’s for protection. Contrasting to this, when the paranormal events occurred both Carter and Elias, the male friends, were presented as frightened and the stereotypes of the fearless males was broken. The stereotypes of our social groups costumes, characteristics and language helped present a clear representation.
The ghost of Piper is presented in a white dress as she is depicted as innocent due to her death not being her fault. In the scene when Piper is introduced she is stood staring back at the group through the window, during this she is wearing her white dress which is emphasised through the light of the sun making her look faint and light, similar to the representation of a ghost. Moreover, the wind on the day of filming helped represent Piper's ghost as the dress blew in the wind similar to how a ghost's silhouette flickers in horror films and by standing still with the dress blowing around her Piper could be represent as a ghost through the bright white colours (additionally conveying her innocence) and the elegant flicker of her dress like a ghost's spirit.
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